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Making adjustments for weird games

TylerDurden Here in Florida, the law limits bet sizes to a maximum of $5 (and allows no-limit games with buyins of $100 or less, but in this article, I'll be discussing limit games). Due to this, there are a number of "strange" limit games in the state, for example:

$2 straight limit ($1-$2 blinds) almost everywhere.
$3-$5 fixed limit ($2-$3 blinds) at Sarasota.
$5 straight limit ($3-$5 blinds) at Naples/Ft Myers.

Now, admittedly, the competition at these games is fairly weak, but there are adjustments to be made to optimize your play in them.

First, preflop. In the SB, for example, in the Sarasota game, you're OK to call limpers with almost any two cards, even if it's folded around to you! Consider the case of 2 3 in the SB against K K in the BB: you're getting 5:1 odds from the pot (completing your $2 blind costs $1, the blinds total $5), and your hand is a winner 15% of the time. Yes, it's slightly -EV, but the KK would likely NEVER fear a board of 2 3 7, so your implied odds are greater. It's fit-or-fold on the flop; if the flop hits your hand hard (not bottom-pair-weak-kicker, not middle pair, I mean at least a pair and a draw, or two pair), you can play it out and make some money from implied odds, and if not you can get away cheap.

Your hand selection in the straight limit games should be different; your high card values go up, while your suited and connected values go down. Why? When do most straights and flushes hit in a "normal" limit game? On the turn or river, when the bets double and the straight or flush gets paid big. In the straight limit games, however, since there is no higher betting limit, the straight or flush doesn't get paid well, and is therefore less valueable. Therefore, hands like 6 7, that are playable in late position in a normal limit game, aren't so good here, while hands like K Q become more playable in early position (as the players who DO play small-card drawing hands in late position are giving up equity to your higher cards).

In the Sarasota game, your hand selection should be relatively standard; since there is a higher betting limit, straights and flushes get paid off reasonably. However, since the higher limit is $1 less than in a "normal" limit game, you can more easily fold your weak straight/flush draw hands preflop; you'll need more callers to give you odds than you would in a "normal" game.

Postflop, as indicated above, in the $2 and $5 games, you can draw more inexpensively, but you don't get paid off as well. Because of this, it's almost never a good idea to slowplay a good hand; you want to make it expensive for the draws to happen (and, when they arrive, it won't be as costly to you as it'll be on a "cheap" round). You don't want to be playing draws as much; free card plays negated in value, and your implied odds are lower. Strong draws are still playable (eg, A Q on a flop of T J 3), but weak ones can be safely mucked, even though your pot odds on the turn are better!

In the Sarasota game, postflop adjustments can be more limited; basically only the weakest draws should disappear. You can safely slowplay huge flops, and free card plays just become cheaper-card-plays (a raise from the button in our above situation with A Q on a flop of T J 3 costs you $3 to save you from the $5 turn bet, so you save $2 instead of the normal $3). Semi-bluff opportunities are OK for such plays, but don't do it if you only have the straight or flush outs to beat top pair.

Interestingly, in all these games, many players seem to take a sort of binary logic on whether or not they'll play their hand; they look at the cards, decide to play or not, and then see the flop or fold. Note that at no time is there a "re-evaluate the strength of my hand based on the preflop raise from the UTG player" stage in that logic. Additionally, players in these games almost never let go of a hand when they've limped and are raised preflop! Therefore, your preflop raises should be more based on value than on wanting to narrow the field. All of a sudden, hands that are perfectly callable in other games become raising hands in late position, and your field-limiting raises in early position should be severely reconsidered.

Low limit games like these have a ton of weak players; they offer a skilled player a nearly ATM-like opportunity to take money off the table. With minor adjustments to your play, you can raise your expectation in these fishponds.

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